Bryan's Campaign Manual
Anaxios Pantheon

This page describes all the deities of the Anaxios pantheon.


Table of Contents

Lawful Good

Donblas (Greater God)

Heironeous, the Invincible (Demi-God)

Osiris (Lesser God)


Neutral Good

Demeter (Greater God)

Ehlonna (Greater God)

Lydia (Demi-God)


Chaotic Good

Hotoru (Lesser God)

Lakshmi (Lesser God)

Nephthys (Demi-God)


Lawful Neutral

Aarth (Demi-God)

Marduk (Demi-God)

Ptah (Greater God)


True Neutral

Hephaestus (Demi-God)

Hera (Demi-God)

Istus, Lady of our Fate (Demi-God)

Obad-Hai (Lesser God)

Silvanus (Greater God)

Thoth (Demi-God)


Chaotic Neutral

Dionysis (Greater God)

Manannan Mac Lir (Lesser God)

Uller (Demi-God)

Zagyg (Demi-God)


Lawful Evil

Mictlantecuhtli (Demi-God)

Tlaloc (Lesser God)


Neutral Evil

Hades (Lesser God)

Pyremius (Demi-God)


Chaotic Evil

Arioch (Greater God)

Hate (Demi-God)

Pyaray (Demi-God)

Xiombarg (Lesser God)



Lawful Good


Donblas

Greater God

Sphere: justice, law

Worshipers: LG

Source Mythos: Melnibonean

Clergy: cleric

Symbol: amber arrow pointing upwards

Clergy Raiment: Must wear white robes and cannot use bulky armor which reduces normal speed to 6" or less. Holy symbol is a mace engraved with the god's symbol and specially blessed by a cleric of at least 9th level.

Clergy Abilities: When using the holy symbol as the weapon, gain +1 to hit/damage on undead, and on each successful hit the undead may be turned as a cleric 2 levels higher, even if an attempt to normally turn the undead failed. At 5th level can cast Lightning Bolt as MU of same level, 1/day. At 7th level gain immunity to lightning similar to 3rd level Druid spell Protection from Fire and can take Protection from Lightning as a 3rd level spell. At level 12 can cast Chain Lightning 1/day.

Clergy Restrictions: Must have charisma of at least 14.


Heironeous, the Invincible

Demi-God

Sphere: chivalry, honor, justice, valor, daring

Worshipers: LN, LG, NG

Source Mythos: Greyhawk

Clergy: cleric

Symbol: silver lightning bolt

Clergy Raiment: Robes are dark blue with silver trim indicating their station.

Clergy Abilities: Preferred weapon is the battleaxe. Level 1: +1 to hit/damage with battleaxe. Level 6: +2 to hit/damage with battleaxe, 3 attacks every 2 rounds.

Clergy Restrictions: Prefer to wear chainmail; may wear lighter armor if necessary, but will not wear heavier armor.


Osiris

Lesser God

Sphere: nature, dead

Worshipers: LG & farmers

Source Mythos: Egyptian

Clergy: cleric

Symbol: white crown

Clergy Raiment: Must wear a green cloak. Symbol is a golden ankh.

Clergy Abilities: Unintelligent plants cannot attack clerics. Intelligent plants may be turned or commanded into service similar to undead (evil turn, good or neutral commanded). At 7th level may choose Minor Globe of Invulnerability as 4th level spell. At 11th level may choose Globe of Invulnerability as 6th level spell.


Lawful Neutral


Aarth

Demi-God

Sphere: magic, knowledge, secrets

Worshipers: LN

Source Mythos: Nehwon

Clergy: cleric

Symbol: glowing gold rectangle on field of black

Clergy Raiment: No special clothing mandated. Symbol is a wand of dark colored wood, inlaid with runes in gold.

Clergy Abilities: At 3rd level may choose Invisibility as 2nd level spell. At 3rd level gain Hide in Shadows (etc) as thief 2 levels lower.


Marduk

Demi-God

Sphere: cities, weather

Worshipers: LN

Source Mythos: Babylonian

Clergy: cleric

Symbol: silvery net

Clergy Raiment: Symbol is small netting made of silver-imbued cloth. No special clothing is mandated.

Clergy Abilities: At 5th level can choose Lightning Bolt as a 3rd level spell, but cast it at 1/2 the clerical level, rounded up.


Ptah

Greater God

Sphere: creation, universe

Worshipers: LN

Source Mythos: Egyptian

Clergy: cleric

Symbol: apis bull

Clergy Raiment: No special clothing mandated. Symbol is a copper plate engraved wth an apis bull.

Clergy Abilities: Preferred weapon is the mace. When using a blessed mace the cleric is treated has fighter weapon specialization, although attacks are still on the cleric table. At 9th level can choose Teleport as spell with half normal chance of error. At 7th level can Haste self 1/week with no aging.


Lawful Evil


Mictlantecuhtli

Demi-God

Sphere: death

Worshipers: any

Source Mythos: Central American

Clergy: cleric

Symbol: dog totem

Clergy Raiment: Unholy symbol is human thigh bone. Must wear black clothing.

Clergy Abilities: Can command undead as a cleric 2 levels higher.


Tlaloc

Lesser God

Sphere: rain

Worshipers: all who need rain

Source Mythos: Central American

Clergy: cleric

Symbol: deer totem

Clergy Raiment:Unholy symbol is a bronze scepter engraved with god's symbol. Must wear bronze colored robes or clothing.

Clergy Abilities: At 1st level gain +2 on saving throws vs. all water-based attacks. At 5th level can choose Call Lightning as a 3rd level spell.


Neutral Good


Demeter

Greater God

Sphere: agriculture

Worshipers: NG, farmers

Source Mythos: Greek

Clergy: cleric, druid

Symbol: Symbol is a mare's head, and the holy symbol is a silver circlet engraved with a mare's head.

Clergy Raiment: Must wear green & brown clothing.

Clergy Abilities:

Experience Cost:


Ehlonna

Greater God

Sphere: forest, meadows, animals, flowers, fertility

Worshipers: G, N

Source Mythos: Greyhawk

Clergy: cleric, druid

Symbol: unicorn horn

Clergy Raiment: Symbol is silver replica of unicorn's horn.

Clergy Abilities: Can use longbow and longsword. Clerics gain Animal Friendship as extra power at 5th level. Druids cast Animal Friendship at twice normal level. All track as a ranger of the same level.

Clergy Restrictions: Cannot wear armor heavier than leather.


Lydia

Demi-God

Sphere: music, light, daylight

Worshipers: good musicians, sages, & scholars

Source Mythos: Suel

Clergy: cleric

Symbol: spray of vivid colors

Clergy Raiment: Clerics are 80% female -- all wear white vestments trimmed in gold and silver. Symbol is silver fan painted with a spray of vivid colors.

Clergy Abilities: Clerics get additional spells, each usuable once per day -- lst level: Detect Magic, 3rd level: Augury, 5th level: Divination, 9th level: Locate Object.


True Neutral


Hephaestus

Demi-God

Sphere: blacksmiths

Worshipers: metalworkers, including some dwarves

Source Mythos: Greek

Clergy: cleric

Symbol: hammer & anvil

Clergy Raiment: Must wear brown leather clothing. Symbol is an Blessed hammer.

Clergy Abilities: Preferred weapon is a hammer. Gains +1 to hit and damage with hammer. Gain +5% per level on reaction dice with creatures from the Elemental Plane of Fire and red dragons.

Clergy Restrictions: Clerics must be blacksmiths.


Hera

Demi-God

Sphere: marriage, intrigue

Worshipers: any, wives & intriguers

Source Mythos: Greek

Clergy: cleric

Symbol: peacock

Clergy Raiment: Must wear violet robes. Symbol is a rod wrapped with a peacock feather.

Clergy Abilities: At 4th level Polymorph Self 1/day. At 7th level Fear 1/day.

Clergy Restrictions: Clerics are always female, and are vengeful of slights to them or their godess.


Istus, Lady of our Fate

Demi-God

Sphere: fate, destiny, predestination, future

Worshipers: any

Source Mythos: Greyhawk

Clergy: cleric

Symbol: golden spindle with three strands

Clergy Raiment: Symbol is golden spindle. Wear grey robes, or black with web pattern at 9th level.

Clergy Abilities: 3rd level: Gain Augury in addition to other spells. 7th level: cast Strand of Binding in addition to other spells.


Obad-Hai

Lesser God

Sphere: nature, wildlands, freedom, hunting, wild beasts

Worshipers: N

Source Mythos: Greyhawk

Clergy: cleric, druid

Symbol: oak leaf & acorn

Clergy Raiment: wear russet robes. Symbol is a wand carved with oak leaves and acorn symbols.

Clergy Abilities: Use staff as primary weapon, although C + D can use any clerical or druidic weapon. With staff gain +1 to hit/damage. 3rd: Substitute one 1st level spell of other type (cleric --> druid & druid --> cleric). 6th level: Substitute one 2nd level spell. 9th level: substitute one 3rd level spell. 12th level: transform into any small or medium animal intelligence woodland creature at will.

Clergy Restrictions: Clerics wander the woodlands and small villages.


Silvanus

Greater God

Sphere: forests, nature

Worshipers: forest dwellers

Source Mythos: Celtic

Clergy: D

Symbol: sumer oak tree

Clergy Raiment: Wear plain brown robes. Symbol is an oak branch.

Clergy Abilities: Spells vs plants effective at twice the druid's level. At 5th level can summon a companion, a wolf hound (HD4, AC4, HP 32, 2 attacks for 2-8, 2-8); hound will remain with druid until death, after which another can be summoned but no more than 1 in a 2 year period. At 9th level begin regeneration of 1 hp/round; can regenerate limbs but not from


Thoth

Demi-God

Sphere: knowledge

Worshipers: seekers of knowledge

Source Mythos: Egyptian

Clergy: cleric

Symbol: Ibis

Clergy Raiment: No special clothing mandated. Symbol is a brass amulet engraved with an ibis.

Clergy Abilities: Divination spells function as if cleric level 50% higher.

Clergy Restrictions: Cannot wear metal armor.


Neutral Evil


Hades

Lesser God

Sphere: underworld, death

Worshipers: NE

Source Mythos: Greek

Clergy: cleric

Symbol: black ram

Clergy Raiment: Must wear black robes with bright red trim. Symbol is a stick of black rock engraved in silver with ram's head.

Clergy Abilities: Can choose any one sword at 1st level. Can command undead as cleric 3 levels higher. Can choose Death Spell or Powerword Kill as 6th level spell.


Pyremius

Demi-God

Sphere: fire, poison, murder

Worshipers: evil, including humanoids

Source Mythos: Suel

Clergy: cleric

Symbol: face of yagnodaemon

Clergy Raiment: Red vestments decorated with flameshaped swatches of orange and yellow. Viewed from a distance, this garb makes the cleric seem to be on fire. Unholy symbol is golden scepter.

Clergy Abilities: Level 1: +1 on saving throws vs. fire. Level 5: +2 on saving throws vs. fire. Level 7: Ability to choose Fireball as a 3rd level spell. Level 9: +3 on saving throws vs. fire. Immune to non-magical fires causing less than 24 points damage/round. Ability to use Pyrotechnics spell 1/day (unholy symbol is material component, in addition to normal spells).

Clergy Restrictions: Level 1: -1 on saving throws vs. cold. Level 5: -2 on saving throws vs. cold. Level 9: -3 on saving throws vs. cold, take extra point per die from cold damage up to max per die, extra damage from cold healed only by Restoration, Limited Wish, Wish, or Alter Reality.


Chaotic Good


Hotoru

Lesser God

Sphere: wind, weather, crops

Worshipers: CG

Source Mythos: American Indian

Clergy: cleric

Symbol: clouds

Clergy Raiment: Symbol is a silver scepter engraved with clouds and grain. No special clothing is mandated.

Clergy Abilities: At 5th level can choose Lightning Bolt as a 3rd level spell. At 9th level can choose Wall of Air as 5th level spell.


Lakshmi

Demi-God

Sphere: fortune

Worshipers: CG, those seeking luck

Source Mythos: Indian

Clergy: cleric

Symbol: lotus & bow

Clergy Raiment: Clothing and cloak outlined in gold. Symbol is gold scepter with head shaped like lotus and engraved with a longbow.

Clergy Abilities: May choose longbow as proficiency at 1st level. May increase their luck or that of another 1/week; for 1 hour after the invoking all saving throws and to hit rolls are at +4. This must be invoked BEFORE the need to use it.


Nephthys

Lesser God

Sphere: wealth, protector of dead

Worshipers: CG

Source Mythos: Egyptian

Clergy: cleric

Symbol: horns around lunar disk

Clergy Raiment: No special clothing mandated. Symbol is bull's horn engraved with moon symbol.

Clergy Abilities: Turn undead as 1 level higher. Turn LE undead as 3 levels higher. +1 to hit/damage against undead for every 3 levels, e.g., +1 at 1st level, +2 at 4th level, etc.

Clergy Restrictions: Charisma must be at least 14. Cannot retreat in battle from intelligent undead unless others will be harmed.


Chaotic Neutral


Dionysis

Greater God

Sphere: wine

Worshipers: chaotic beings

Source Mythos: Greek

Clergy: cleric

Symbol: thyrsus

Clergy Raiment: Must wear purple cloak or cloak embroidered with grapes. Symbol is a golden circlet engraved with a thyrsis.

Clergy Abilities: Once per week can go berserk, attacking on fighter table at +1 to hit/damage for every 3 levels, e.g., +1 at 1st level, +2 at 4th level. This last 5-20 rounds and at conclusion must make system shock roll or fall unconsious for 1-4 turns. If unconscious must make second system shock roll or die. All saves vs. fear or insanity are at +1 per 4 levels, e.g., +1 at 1st level, +2 at 5th level. At 4th level can Polymorph Self 1/day. At 7th level can substitute any polymorph spell for a cleric spell of the same level.


Manannan Mac Lir

Lesser God

Sphere: seas, oceans

Worshipers: sea fairers

Source Mythos: Celtic

Clergy: cleric

Symbol: wave of white water on green background

Clergy Raiment: Wear grey robes printed with sea shell pattern. Symbol is wand of driftwood engraved with god's symbol.

Clergy Abilities: Trident is the preferred weapon. Speak with Animals, effective with sea creatures only, 3/day. At 3rd level Water Breathing 1/day. At 6th level +1 to hit/damage with trident.


Uller

Demi-God

Sphere: hunting, archery, winter

Worshipers: CN

Source Mythos: Norse

Clergy: cleric

Symbol: longbow

Clergy Raiment: Wear leather clothing camaflauged for local conditions. Symbol is any Blessed longbow.

Clergy Abilities: Must take longbow as proficiency at 1st level. May take any sword proficiency, including great sword. Attack with bow as fighter and gain specialization as

Clergy Restrictions: Minimum strength 14, constitution 14. Will not use a shield.


Zagyg

Demi-God

Sphere: humor, occult studies, unpredictability

Worshipers: any

Source Mythos: Greyhawk

Clergy: cleric

Symbol: rune of madness

Clergy Raiment: Holy symbol is copper scepter inscribed with rune of madness. Wear robes of dark blue trimmed in silver.

Clergy Abilities: ???


Chaotic Evil


Arioch

Greater God

Sphere: swords, battle, chaos

Worshipers: CE

Source Mythos: Melnibonean

Clergy: cleric

Symbol: circle with red arroes radiating in all directions

Clergy Raiment: Wear red robes. Unholy symbol is any broadsword.

Clergy Abilities: Broadsword is preferred weapon at 1st level, gain specialization at 1st, 7th, and 13th levels as would a fighter. Attacks with the broadsword are on the fighter table, although all other weapons are on the cleric table. At 7th level can go Ethereal 1/day.

Clergy Restrictions: Must have charisma of at least 14.


Hate

Demi-God

Sphere: hatred

Worshipers: CE

Source Mythos: Nehwon

Clergy: cleric

Symbol: foggy image with floating eyes

Clergy Raiment: Must wear grey clothing decorated with red gems. Unholy symbol is a grey wand decorated randomly with red gems.

Clergy Abilities: Clerics of 5th level or higher may invoke a physical appearance of Hate. The base chance is 3% per level of the cleric, plus 2% per level of all assisting clerics, plus 1% for each worshipper in attendance. See Newhon Mythos for details of Hate.


Pyaray

Demi-God

Sphere: ocean abysses

Worshipers: CE

Source Mythos: Melnibonean

Clergy: cleric

Symbol: blue gem with 8 rays emanating from it

Clergy Raiment: Wear black robes. Unholy symbol is a blue gem set in a silver necklace worn around the neck.

Clergy Abilities: Water breathing with a duration equal to the cleric's level in hours. At 5th level can communicate with sea creatures at will.


Xiombarg

Lesser God

Sphere: war, slaughter

Worshipers: CE

Source Mythos: Melnibonean

Clergy: cleric

Symbol: image of slim young girl

Clergy Raiment: Wear white robes. Unholy symbol is any battle axe.

Clergy Abilities: Battleaxe is preferred weapon at 1st level, gain specialization at 1st and 7th levels as would a fighter. Attacks with the battleaxe are on the fighter table, although attacks with all other weapons are on the cleric table. At 5th level can Polymorph Self 1/day.


Copyright 2011 Bryan Fazekas